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Characters created by RG Llarena and Gil Agudín
I have been playing a lot creating my own toon shader inside of Zbrush. Going for a Graphic Novel kind of style. I'm very happy with the results so far.
Besides, being able to see the toon shader in the viewport in real time is sooooo cool and so useful. It makes all the workflow so fast and fun. Zbrush rocks!!
All modeling, texturing and rendering done in Zbrush. Some post in Photoshop just to make it look even more organic and less mechanic.